NSHL NEW OWNER FAQ


So I'm about to play a home game. What do I need to do?

In order, these are the steps necessary to play an official game in the National Strat-o-Matic Hockey League:

  1. In the current newsletter, check the schedule for your club to see which games are available. Choose one.
  2. Make sure that you've got the current set of league files loaded into your "DATA" subdirectory.
  3. Download the computer manager for your opponent's team. Import it.
  4. If you wish, you can view your opponent's instructions by highlighting the team, going to "Team / Display Reports / Computer Manager Reports". (As an aisde, it is generally considered unethical to enter your opponent's computer manager - whether it is locked or not. Viewing the report, however, is fine and encouraged)
  5. Create the computer manager for your team (if it's not your team, then you may need the team's lock code, which should be on file with the Commissioner). Make particular note of the special NSHL usage rules.
  6. Play the game, observing the aforementioned usage rules.
  7. At the conclusion of your game, send an e-mail to nshlgames@yahoogroups.com and your opponent containing the following:

So I'm about to play a road game. What do I need to do?

In order, these are the steps necessary to play an official game in the National Strat-o-Matic Hockey League:


How do I know which computer manager to import?

Each week, all teams are required to send their computer managers to their opponents, as well as the Commissioner. If you don't think you have received a computer manager yet, feel free to ask (either the owner or the Commissioner). If you're not sure which computer manager to import, the easiest thing to do is ASK! Most teams make it pretty clear which file is to be used against a particular opponent, but if you're not absolutely clear, it never hurts to ask.

Usually these files are compressed, so you want to uncompress them into your main SOM directory, unless you like searching for them elsewhere.

Then, simply highlight the team's name and "Import Computer Manager". Voila!


What are the NSHL Usage Rules?

There are two types of usage rules in the NSHL; the first type restrict who may play in a particular game, the second restrict how dressed players are used within a game.

TYPE ONE RESTRICTIONS:

TYPE TWO RESTRICTIONS (in-game):

In all of the following rules, a "shift" refers to a three Action Card sequence.


How do injuries work?


How do I rotate "Any Player" shots?

These shots must be given to the player on the ice with the highest "Offense" rating, usually a player with a "4" offense. If there is a tie (i.e., more than one person has the same highest offense rating), then "any player" shots must be rotated evenly amongst them.

The game keeps track of this; when an "Any Player" shot is an option, the game will list all of your players. To the far right of each player is "AP Shots". Amongst the highest-rated offense players, you must choose the one with the fewest "AP Shots".

Finally, the computer will not automatically do this for you, particularly in road games. To make this happen, in your road Computer Managers you must: under "Player Order", in "Shot Order", you must list all of your "Offense 4" players first, followed by your "Offense 3" players, etc. Amongst each category of players, you are free to order your players as you please.


When can a player play a non-carded position?

The following are the ONLY situations in the NSHL in which a player may play a position for which they are uncarded:

  1. A centre may player either wing position while shorthanded.
  2. A defenseman may play either left or right defense while on the power play.
  3. In four-on-four situations, a centre may player either wing position.
  4. In three-on-three situations, any forward may play at the centre position.

How do I pick up a player from the free agent list?

In order to pick up a player from the free agent list, they must first appear on the free agent list. Usually this means that you must wait for the newsletter to officially see the release.

In other words, if the Seattle Rainiers announce to the list that they release Dany Heatley, he cannot then be picked up as a free agent. It must first appear in the following newsletter before teams may put forth their claims.

To pick up an eligible free agent, you should e-mail the commissioner with your request. In nearly all situations, your request will be accepted and the signing will appear in the following newsletter. The player is not eligible until this point.

In the event that two or more teams wish to sign the same player, the team with the lower winning percentage will be permitted to sign the player. For players signed before the beginning of week three, the previous year's winning percentages will be used.

Any player signed as a free agent must be dressed for a minimum of six of his team's games in the following biweek. A player that does not fulfill this requirement will be immediately released to the free agent pool. As a corollary of this rule, a player must have at least six games' eligibility remaining in order to be signed as a free agent.

All players signed as free agents become full and permanent members of the franchise that signed them, with the exception that players signed after the trade deadline will be returned to the free agent list immediately following the Farley Cup Finals.